This week our team worked really hard to accomplish great things. For week 8 based on mentor feedback, I worked on making the bike shader less bright in the front for Shot 1 and for that same shot I adjusted the set extension a bit. Additionally I adjusted the helmet shader of our rider for both shots so Mich could give it even more specularity. I also helped with compositing for Shot 2.
On the left were the shaders and textures of last week, and on the right is the newest updated version.
We wanted to add some element to relate to the bike being red in the plate of shot 2, but we decided to get rid of it. Our next plan is to add some graffiti there instead.
Neon Sign Model Reference
I had also updated the set extension by adding some additional elements.
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